Remove r_swtruecolor variable as it is redundant

This commit is contained in:
Magnus Norddahl 2017-02-01 21:42:08 +01:00
commit 93166fa150
18 changed files with 49 additions and 69 deletions

View file

@ -94,7 +94,7 @@ void PolySkyDome::RenderRow(PolyDrawArgs &args, int row, uint32_t capcolor)
void PolySkyDome::RenderCapColorRow(PolyDrawArgs &args, FTexture *skytex, int row, bool bottomCap)
{
uint32_t solid = skytex->GetSkyCapColor(bottomCap);
if (!swrenderer::RenderViewport::Instance()->r_swtruecolor)
if (!swrenderer::RenderViewport::Instance()->RenderTarget->IsBgra())
solid = RGB32k.RGB[(RPART(solid) >> 3)][(GPART(solid) >> 3)][(BPART(solid) >> 3)];
args.vinput = &mVertices[mPrimStart[row]];