Removed all remaining references to AInventory

What remains is the class definition and one single reference that will be scriptified.
This commit is contained in:
Christoph Oelckers 2018-12-04 17:11:36 +01:00
commit 9348baeeb1
27 changed files with 74 additions and 89 deletions

View file

@ -58,7 +58,7 @@ void C_AimLine(FTranslatedLineTarget *t, bool nonshootable)
void C_PrintInv(AActor *target)
{
AInventory *item;
AActor *item;
int count = 0;
if (target == NULL)