Removed all remaining references to AInventory

What remains is the class definition and one single reference that will be scriptified.
This commit is contained in:
Christoph Oelckers 2018-12-04 17:11:36 +01:00
commit 9348baeeb1
27 changed files with 74 additions and 89 deletions

View file

@ -89,7 +89,7 @@ void cht_DoCheat (player_t *player, int cheat)
"PowerTargeter",
};
PClassActor *type;
AInventory *item;
AActor *item;
FString smsg;
const char *msg = "";
char msgbuild[32];