Removed all remaining references to AInventory
What remains is the class definition and one single reference that will be scriptified.
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27 changed files with 74 additions and 89 deletions
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@ -2057,7 +2057,7 @@ DEFINE_ACTION_FUNCTION_NATIVE(DBaseStatusBar, GetMugshot, GetMugshot)
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DEFINE_ACTION_FUNCTION_NATIVE(DBaseStatusBar, GetInventoryIcon, GetInventoryIcon)
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{
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PARAM_PROLOGUE;
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PARAM_OBJECT(item, AInventory);
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PARAM_OBJECT(item, AActor);
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PARAM_INT(flags);
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int applyscale;
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FTextureID icon = FSetTextureID(GetInventoryIcon(item, flags, &applyscale));
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