- removed the Softpoly backend.
Its only relevant use case has been to use the software renderer on hardware not capable of OpenGL 3.3, but a large chunk of that can now be serviced with GLES. In addition it has ceased further development and has not received any of the recent 2D render features which further reduces its viability.
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9eb8d65cb1
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58 changed files with 25 additions and 7282 deletions
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@ -103,12 +103,10 @@ CUSTOM_CVAR(Int, vid_preferbackend, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_N
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{
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#ifdef HAVE_GLES2
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case 3:
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case 2:
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Printf("Selecting OpenGLES 2.0 backend...\n");
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break;
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#endif
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case 2:
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Printf("Selecting SoftPoly backend...\n");
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break;
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#ifdef HAVE_VULKAN
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case 1:
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Printf("Selecting Vulkan backend...\n");
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@ -121,6 +119,14 @@ CUSTOM_CVAR(Int, vid_preferbackend, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_N
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Printf("Changing the video backend requires a restart for " GAMENAME ".\n");
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}
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int V_GetBackend()
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{
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int v = vid_preferbackend;
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if (v == 3) v = 2;
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else if (v < 0 || v > 3) v = 0;
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return v;
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}
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CUSTOM_CVAR(Int, uiscale, 0, CVAR_ARCHIVE | CVAR_NOINITCALL)
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{
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