- replaced the last access operator, too

Now everything uses a function.
This really wasn't what operators are supposef to be used for.
This commit is contained in:
Christoph Oelckers 2018-12-07 03:01:40 +01:00
commit 9409843931
30 changed files with 71 additions and 79 deletions

View file

@ -477,7 +477,7 @@ static inline void CheckShortestTex (FTextureID texnum, double &minsize)
{
if (texnum.isValid() || (texnum.isNull() && (i_compatflags & COMPATF_SHORTTEX)))
{
FTexture *tex = TexMan[texnum];
FTexture *tex = TexMan.GetTexture(texnum);
if (tex != NULL)
{
double h = tex->GetDisplayHeight();
@ -1144,7 +1144,7 @@ double GetFriction(const sector_t *self, int plane, double *pMoveFac)
auto c = planes[sector_t::floor].GlowColor;
if (c == 0)
{
FTexture *tex = TexMan[GetTexture(sector_t::floor)];
FTexture *tex = TexMan.GetTexture(GetTexture(sector_t::floor));
if (tex != NULL && tex->isGlowing())
{
if (!tex->isAutoGlowing()) tex = TexMan.GetTexture(GetTexture(sector_t::floor), true);
@ -1189,7 +1189,7 @@ double GetFriction(const sector_t *self, int plane, double *pMoveFac)
auto c = planes[sector_t::ceiling].GlowColor;
if (c == 0)
{
FTexture *tex = TexMan[GetTexture(sector_t::ceiling)];
FTexture *tex = TexMan.GetTexture(GetTexture(sector_t::ceiling));
if (tex != NULL && tex->isGlowing())
{
if (!tex->isAutoGlowing()) tex = TexMan.GetTexture(GetTexture(sector_t::ceiling), true);
@ -1213,7 +1213,7 @@ double GetFriction(const sector_t *self, int plane, double *pMoveFac)
c = planes[sector_t::floor].GlowColor;
if (c == 0)
{
FTexture *tex = TexMan[GetTexture(sector_t::floor)];
FTexture *tex = TexMan.GetTexture(GetTexture(sector_t::floor));
if (tex != NULL && tex->isGlowing())
{
if (!tex->isAutoGlowing()) tex = TexMan.GetTexture(GetTexture(sector_t::floor), true);