- replaced the last access operator, too

Now everything uses a function.
This really wasn't what operators are supposef to be used for.
This commit is contained in:
Christoph Oelckers 2018-12-07 03:01:40 +01:00
commit 9409843931
30 changed files with 71 additions and 79 deletions

View file

@ -384,7 +384,7 @@ FFont::FFont (const char *name, const char *nametemplate, int first, int count,
!TexMan.CheckForTexture("STCFN122", ETextureType::MiscPatch).isValid())
{
// insert the incorrectly named '|' graphic in its correct position.
if (count > 124-start) charLumps[124-start] = TexMan[lump];
if (count > 124-start) charLumps[124-start] = TexMan.GetTexture(lump);
lump.SetInvalid();
stcfn121 = true;
}
@ -392,7 +392,7 @@ FFont::FFont (const char *name, const char *nametemplate, int first, int count,
if (lump.isValid())
{
FTexture *pic = TexMan[lump];
FTexture *pic = TexMan.GetTexture(lump);
if (pic != NULL)
{
// set the lump here only if it represents a valid texture
@ -994,7 +994,7 @@ FSingleLumpFont::FSingleLumpFont (const char *name, int lump) : FFont(lump)
void FSingleLumpFont::CreateFontFromPic (FTextureID picnum)
{
FTexture *pic = TexMan[picnum];
FTexture *pic = TexMan.GetTexture(picnum);
FontHeight = pic->GetDisplayHeight ();
SpaceWidth = pic->GetDisplayWidth ();
@ -1492,7 +1492,7 @@ FSinglePicFont::FSinglePicFont(const char *picname) :
I_FatalError ("%s is not a font or texture", picname);
}
FTexture *pic = TexMan[picnum];
FTexture *pic = TexMan.GetTexture(picnum);
FontName = picname;
FontHeight = pic->GetDisplayHeight();
@ -2143,7 +2143,7 @@ void V_InitCustomFonts()
FTextureID texid = TexMan.CheckForTexture(sc.String, ETextureType::MiscPatch);
if (texid.Exists())
{
*p = TexMan[texid];
*p = TexMan.GetTexture(texid);
}
else if (Wads.GetLumpFile(sc.LumpNum) >= Wads.GetIwadNum())
{