- Backend update from Raze.
Mainly optimizations for the sound system and texture manager.
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30 changed files with 323 additions and 261 deletions
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@ -121,7 +121,7 @@ FTextureID LoadSkin(const char * path, const char * fn)
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int texlump = FindGFXFile(buffer);
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const char * const texname = texlump < 0 ? fn : fileSystem.GetFileFullName(texlump);
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return TexMan.CheckForTexture(texname, ETextureType::Any, FTextureManager::TEXMAN_TryAny);
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return TexMan.CheckForTexture(texname, ETextureType::Any, FTextureManager::TEXMAN_TryAny | FTextureManager::TEXMAN_ForceLookup);
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}
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//===========================================================================
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