- Backend update from Raze.

Mainly optimizations for the sound system and texture manager.
This commit is contained in:
Christoph Oelckers 2022-12-18 16:19:18 +01:00
commit 941c0850ba
30 changed files with 323 additions and 261 deletions

View file

@ -638,7 +638,8 @@ struct DirectNativeDesc
template<typename Ret, TP(1), TP(2), TP(3), TP(4), TP(5), TP(6), TP(7), TP(8), TP(9), TP(10), TP(11), TP(12)> DirectNativeDesc(Ret(*func)(P1, P2, P3, P4, P5, P6, P7, P8, P9, P10, P11, P12)) : Ptr(reinterpret_cast<void*>(func)) { ValidateRet<Ret>(); VP(1); VP(2); VP(3); VP(4); VP(5); VP(6); VP(7); VP(8); VP(9); VP(10); VP(11); VP(12); }
template<typename Ret, TP(1), TP(2), TP(3), TP(4), TP(5), TP(6), TP(7), TP(8), TP(9), TP(10), TP(11), TP(12), TP(13)> DirectNativeDesc(Ret(*func)(P1, P2, P3, P4, P5, P6, P7, P8, P9, P10, P11, P12, P13)) : Ptr(reinterpret_cast<void*>(func)) { ValidateRet<Ret>(); VP(1); VP(2); VP(3); VP(4); VP(5); VP(6); VP(7); VP(8); VP(9); VP(10); VP(11); VP(12); VP(13); }
template<typename Ret, TP(1), TP(2), TP(3), TP(4), TP(5), TP(6), TP(7), TP(8), TP(9), TP(10), TP(11), TP(12), TP(13), TP(14)> DirectNativeDesc(Ret(*func)(P1, P2, P3, P4, P5, P6, P7, P8, P9, P10, P11, P12, P13, P14)) : Ptr(reinterpret_cast<void*>(func)) { ValidateRet<Ret>(); VP(1); VP(2); VP(3); VP(4); VP(5); VP(6); VP(7); VP(8); VP(9); VP(10); VP(11); VP(12); VP(13), VP(14); }
#undef TP
template<typename Ret, TP(1), TP(2), TP(3), TP(4), TP(5), TP(6), TP(7), TP(8), TP(9), TP(10), TP(11), TP(12), TP(13), TP(14), TP(15)> DirectNativeDesc(Ret(*func)(P1, P2, P3, P4, P5, P6, P7, P8, P9, P10, P11, P12, P13, P14)) : Ptr(reinterpret_cast<void*>(func)) { ValidateRet<Ret>(); VP(1); VP(2); VP(3); VP(4); VP(5); VP(6); VP(7); VP(8); VP(9); VP(10); VP(11); VP(12); VP(13), VP(14), VP(15); }
#undef TP
#undef VP
template<typename T> void ValidateType() { static_assert(native_is_valid<T>::value, "Argument type is not valid as a direct native parameter or return type"); }