- changed voxel remapping to make a copy instead of destroying the original.
With live renderer switching both sets of data are needed.
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9 changed files with 44 additions and 26 deletions
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@ -1249,7 +1249,6 @@ void V_Init2()
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Printf ("Resolution: %d x %d\n", SCREENWIDTH, SCREENHEIGHT);
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screen->SetGamma (gamma);
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Renderer->RemapVoxels();
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FBaseCVar::ResetColors ();
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C_NewModeAdjust();
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M_InitVideoModesMenu();
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