- changed voxel remapping to make a copy instead of destroying the original.

With live renderer switching both sets of data are needed.
This commit is contained in:
Christoph Oelckers 2018-04-03 00:30:02 +02:00
commit 942460ba55
9 changed files with 44 additions and 26 deletions

View file

@ -1249,7 +1249,6 @@ void V_Init2()
Printf ("Resolution: %d x %d\n", SCREENWIDTH, SCREENHEIGHT);
screen->SetGamma (gamma);
Renderer->RemapVoxels();
FBaseCVar::ResetColors ();
C_NewModeAdjust();
M_InitVideoModesMenu();