- all menu items scriptified, but not yet active.
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27 changed files with 1469 additions and 164 deletions
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@ -754,6 +754,10 @@ void InitThingdef()
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sectorportalstruct->Size = sizeof(FSectorPortal);
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sectorportalstruct->Align = alignof(FSectorPortal);
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auto playerclassstruct = NewNativeStruct("PlayerClass", nullptr);
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playerclassstruct->Size = sizeof(FPlayerClass);
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playerclassstruct->Align = alignof(FPlayerClass);
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// set up the lines array in the sector struct. This is a bit messy because the type system is not prepared to handle a pointer to an array of pointers to a native struct even remotely well...
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// As a result, the size has to be set to something large and arbritrary because it can change between maps. This will need some serious improvement when things get cleaned up.
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sectorstruct->AddNativeField("lines", NewPointer(NewResizableArray(NewPointer(linestruct, false)), false), myoffsetof(sector_t, Lines), VARF_Native);
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@ -789,6 +793,10 @@ void InitThingdef()
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PField *aacf = new PField("AllActorClasses", aact, VARF_Native | VARF_Static | VARF_ReadOnly, (intptr_t)&PClassActor::AllActorClasses);
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Namespaces.GlobalNamespace->Symbols.AddSymbol(aacf);
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auto plrcls = NewPointer(NewResizableArray(playerclassstruct), false);
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PField *plrclsf = new PField("PlayerClasses", plrcls, VARF_Native | VARF_Static | VARF_ReadOnly, (intptr_t)&PlayerClasses);
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Namespaces.GlobalNamespace->Symbols.AddSymbol(plrclsf);
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// set up a variable for the DEH data
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PStruct *dstruct = NewNativeStruct("DehInfo", nullptr);
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PField *dehf = new PField("deh", dstruct, VARF_Native | VARF_Static, (intptr_t)&deh);
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