- normalize the timer with the app start, not the epoch.
This ensures smaller values and less wraparounds with integer values in scripts.
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3 changed files with 18 additions and 3 deletions
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@ -3688,6 +3688,7 @@ int GameMain()
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{
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int ret = 0;
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GameTicRate = TICRATE;
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I_InitTime();
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ConsoleCallbacks cb = {
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D_UserInfoChanged,
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