- implemented shader support for rendering the SW renderer canvas with legacy OpenGL.

This commit is contained in:
Christoph Oelckers 2018-04-08 13:04:44 +02:00
commit 94e8d59dde
7 changed files with 43 additions and 11 deletions

View file

@ -138,7 +138,7 @@ CUSTOM_CVAR(Int, gl_lightmode, 3, CVAR_ARCHIVE | CVAR_NOINITCALL)
if (newself > 4) newself = 8; // use 8 for software lighting to avoid conflicts with the bit mask
if (newself < 0) newself = 0;
if (self != newself) self = newself;
else if (level.info->lightmode == -1) level.lightmode = self;
else if ((level.info == nullptr || level.info->lightmode == -1)) level.lightmode = self;
}