- fix dynamic buffer offset not getting updated
- fix lightbuffer blocksize being hardcoded
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c137e868de
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5 changed files with 13 additions and 2 deletions
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@ -28,6 +28,8 @@ public:
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VkRenderPassManager *GetRenderPassManager() { return mRenderPassManager.get(); }
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VkRenderState *GetRenderState() { return mRenderState.get(); }
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unsigned int GetLightBufferBlockSize() const;
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VKDataBuffer *ViewpointUBO = nullptr;
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VKDataBuffer *LightBufferSSO = nullptr;
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VKDataBuffer *MatricesUBO = nullptr;
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