- Added Skulltag's PowerDoubleFiringSpeed.

SVN r1608 (trunk)
This commit is contained in:
Randy Heit 2009-05-26 01:16:39 +00:00
commit 956b7d5ea3
5 changed files with 53 additions and 1 deletions

View file

@ -772,6 +772,11 @@ void P_MovePsprites (player_t *player)
if (psp->tics != -1) // a -1 tic count never changes
{
psp->tics--;
// [BC] Apply double firing speed.
if ( psp->tics && ( player->cheats & CF_DOUBLEFIRINGSPEED ))
psp->tics--;
if(!psp->tics)
{
P_SetPsprite (player, i, psp->state->GetNextState());