Clear global state tracking variables when the OpenGL context is (re)created
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parent
f79c442df5
commit
960038bb81
5 changed files with 39 additions and 2 deletions
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@ -80,19 +80,44 @@ void FRenderState::Reset()
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mDstBlend = GL_ONE_MINUS_SRC_ALPHA;
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mAlphaThreshold = 0.5f;
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mBlendEquation = GL_FUNC_ADD;
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mModelMatrixEnabled = false;
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mTextureMatrixEnabled = false;
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mObjectColor = 0xffffffff;
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mVertexBuffer = mCurrentVertexBuffer = NULL;
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mColormapState = CM_DEFAULT;
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mSoftLight = 0;
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mLightParms[0] = mLightParms[1] = mLightParms[2] = 0.0f;
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mLightParms[3] = -1.f;
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mSpecialEffect = EFF_NONE;
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mClipHeight = 0.f;
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mClipHeightDirection = 0.f;
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mShaderTimer = 0.0f;
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ClearClipSplit();
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stSrcBlend = stDstBlend = -1;
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stBlendEquation = -1;
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stAlphaThreshold = -1.f;
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stAlphaTest = 0;
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mLastDepthClamp = true;
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mInterpolationFactor = 0.0f;
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mColor.Set(0.0f, 0.0f, 0.0f, 0.0f);
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mCameraPos.Set(0.0f, 0.0f, 0.0f, 0.0f);
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mGlowTop.Set(0.0f, 0.0f, 0.0f, 0.0f);
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mGlowBottom.Set(0.0f, 0.0f, 0.0f, 0.0f);
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mGlowTopPlane.Set(0.0f, 0.0f, 0.0f, 0.0f);
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mGlowBottomPlane.Set(0.0f, 0.0f, 0.0f, 0.0f);
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mSplitTopPlane.Set(0.0f, 0.0f, 0.0f, 0.0f);
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mSplitBottomPlane.Set(0.0f, 0.0f, 0.0f, 0.0f);
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mClipLine.Set(0.0f, 0.0f, 0.0f, 0.0f);
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mDynColor.Set(0.0f, 0.0f, 0.0f, 0.0f);
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mClipSplit[0] = mClipSplit[1] = 0.0f;
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mEffectState = 0;
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activeShader = nullptr;
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mProjectionMatrix.loadIdentity();
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mViewMatrix.loadIdentity();
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mModelMatrix.loadIdentity();
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mTextureMatrix.loadIdentity();
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}
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//==========================================================================
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