Clear global state tracking variables when the OpenGL context is (re)created
This commit is contained in:
parent
f79c442df5
commit
960038bb81
5 changed files with 39 additions and 2 deletions
|
|
@ -669,6 +669,12 @@ static FMaterial *last;
|
|||
static int lastclamp;
|
||||
static int lasttrans;
|
||||
|
||||
void FMaterial::InitGlobalState()
|
||||
{
|
||||
last = nullptr;
|
||||
lastclamp = 0;
|
||||
lasttrans = 0;
|
||||
}
|
||||
|
||||
void FMaterial::Bind(int clampmode, int translation)
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue