- Changed music name handling in MAPINFO so that music can be specified by
full path of a file in a Zip. - Fixed: intermusic in MAPINFO was limited to WAD lumps and couldn't handle external data. ACS: - Fixed: Global and World array symbols didn't initialize their array information. SVN r182 (trunk)
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c808041337
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6 changed files with 19 additions and 9 deletions
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@ -1917,13 +1917,13 @@ void WI_Ticker(void)
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if (bcnt == 1)
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{
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// intermission music - use the defaults if none specified
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if (level.info->intermusic[0])
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S_ChangeMusic(level.info->intermusic);
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if (level.info->intermusic != NULL)
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S_ChangeMusic(level.info->intermusic, level.info->intermusicorder);
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else if (gameinfo.gametype == GAME_Heretic)
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S_ChangeMusic ("mus_intr");
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else if (gameinfo.gametype == GAME_Hexen)
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S_ChangeMusic ("hub");
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else if (gameinfo.gametype == GAME_Strife) // Strife also needs a default!
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else if (gameinfo.gametype == GAME_Strife) // Strife also needs a default
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S_ChangeMusic ("d_slide");
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else if (gamemode == commercial)
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S_ChangeMusic ("d_dm2int");
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