Updated explosion distances from int -> double
This commit is contained in:
parent
442ac3f78b
commit
96594e0f34
8 changed files with 42 additions and 42 deletions
|
|
@ -1317,14 +1317,14 @@ DEFINE_ACTION_FUNCTION_NATIVE(AActor, GetRadiusDamage, P_GetRadiusDamage)
|
|||
PARAM_SELF_PROLOGUE(AActor);
|
||||
PARAM_OBJECT(thing, AActor);
|
||||
PARAM_INT(damage);
|
||||
PARAM_INT(distance);
|
||||
PARAM_INT(fulldmgdistance);
|
||||
PARAM_FLOAT(distance);
|
||||
PARAM_FLOAT(fulldmgdistance);
|
||||
PARAM_BOOL(oldradiusdmg);
|
||||
PARAM_BOOL(circular);
|
||||
ACTION_RETURN_INT(P_GetRadiusDamage(self, thing, damage, distance, fulldmgdistance, oldradiusdmg, circular));
|
||||
}
|
||||
|
||||
static int RadiusAttack(AActor *self, AActor *bombsource, int bombdamage, int bombdistance, int damagetype, int flags, int fulldamagedistance, int species)
|
||||
static int RadiusAttack(AActor *self, AActor *bombsource, int bombdamage, double bombdistance, int damagetype, int flags, double fulldamagedistance, int species)
|
||||
{
|
||||
return P_RadiusAttack(self, bombsource, bombdamage, bombdistance, ENamedName(damagetype), flags, fulldamagedistance, ENamedName(species));
|
||||
}
|
||||
|
|
@ -1334,10 +1334,10 @@ DEFINE_ACTION_FUNCTION_NATIVE(AActor, RadiusAttack, RadiusAttack)
|
|||
PARAM_SELF_PROLOGUE(AActor);
|
||||
PARAM_OBJECT(bombsource, AActor);
|
||||
PARAM_INT(bombdamage);
|
||||
PARAM_INT(bombdistance);
|
||||
PARAM_FLOAT(bombdistance);
|
||||
PARAM_INT(damagetype);
|
||||
PARAM_INT(flags);
|
||||
PARAM_INT(fulldamagedistance);
|
||||
PARAM_FLOAT(fulldamagedistance);
|
||||
PARAM_INT(species);
|
||||
ACTION_RETURN_INT(RadiusAttack(self, bombsource, bombdamage, bombdistance, damagetype, flags, fulldamagedistance, species));
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue