- removed R_PointToAngle2 call in P_Setup.cpp.
- removed long inactive node saving code in p_writemap.cpp. If this file is ever made operational again it will be with UDMF output.
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2 changed files with 1 additions and 63 deletions
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@ -1315,7 +1315,7 @@ void P_LoadSegs (MapData * map)
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// off, then move one vertex. This may seem insignificant, but one degree
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// errors _can_ cause firelines.
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ptp_angle = R_PointToAngle2 (li->v1->fixX(), li->v1->fixY(), li->v2->fixX(), li->v2->fixY());
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ptp_angle = (li->v2->fPos() - li->v1->fPos()).Angle().BAMs();
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dis = 0;
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delta_angle = (absangle(ptp_angle-(segangle<<16))>>ANGLETOFINESHIFT)*360/FINEANGLES;
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