Merge branch 'debug' of https://github.com/dpjudas/zdoom
This commit is contained in:
commit
97ff4cc025
26 changed files with 781 additions and 220 deletions
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@ -153,7 +153,7 @@ bool OpenGLFrameBuffer::WipeStartScreen(int type)
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const auto &viewport = GLRenderer->mScreenViewport;
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wipestartscreen = new FHardwareTexture(viewport.width, viewport.height, true);
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wipestartscreen->CreateTexture(NULL, viewport.width, viewport.height, 0, false, 0);
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wipestartscreen->CreateTexture(NULL, viewport.width, viewport.height, 0, false, 0, "WipeStartScreen");
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GLRenderer->mSamplerManager->Bind(0, CLAMP_NOFILTER, -1);
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GLRenderer->mSamplerManager->Bind(1, CLAMP_NONE, -1);
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glFinish();
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@ -193,7 +193,7 @@ void OpenGLFrameBuffer::WipeEndScreen()
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const auto &viewport = GLRenderer->mScreenViewport;
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wipeendscreen = new FHardwareTexture(viewport.width, viewport.height, true);
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wipeendscreen->CreateTexture(NULL, viewport.width, viewport.height, 0, false, 0);
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wipeendscreen->CreateTexture(NULL, viewport.width, viewport.height, 0, false, 0, "WipeEndScreen");
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GLRenderer->mSamplerManager->Bind(0, CLAMP_NOFILTER, -1);
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glFinish();
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wipeendscreen->Bind(0, false, false);
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@ -566,7 +566,7 @@ bool OpenGLFrameBuffer::Wiper_Burn::Run(int ticks, OpenGLFrameBuffer *fb)
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// Burn the new screen on top of it.
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fb->wipeendscreen->Bind(0, 0, false);
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BurnTexture->CreateTexture(rgb_buffer, WIDTH, HEIGHT, 1, true, 0);
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BurnTexture->CreateTexture(rgb_buffer, WIDTH, HEIGHT, 1, true, 0, "BurnTexture");
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glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
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gl_RenderState.SetEffect(EFF_NONE);
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