- route all accesses to gameaction from the backend through the sysCallbacks.
gameactions are frontend specific so this needs to be decoupled.
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6 changed files with 39 additions and 29 deletions
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@ -34,6 +34,7 @@ struct SystemCallbacks
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void (*FontCharCreated)(FGameTexture* base, FGameTexture* untranslated);
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void (*ToggleFullConsole)();
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void (*StartCutscene)(bool blockui);
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};
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extern SystemCallbacks sysCallbacks;
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