- Sync scripting branch with what was in trunk on Sunday. I believe that would be revision 2739.

SVN r2790 (scripting)
This commit is contained in:
Randy Heit 2010-09-16 03:14:32 +00:00
commit 99670b708c
317 changed files with 17299 additions and 7273 deletions

View file

@ -134,6 +134,10 @@ void PClassActor::StaticInit()
// Sprite 1 is always ----
memcpy (temp.name, "----", 5);
sprites.Push (temp);
// Sprite 2 is always ####
memcpy (temp.name, "####", 5);
sprites.Push (temp);
}
Printf ("LoadActors: Load actor definitions.\n");
@ -625,7 +629,6 @@ CCMD (dumpmapthings)
FDoomEdMap::DumpMapThings ();
}
bool CheckCheatmode ();
static void SummonActor (int command, int command2, FCommandLine argv)
{