- Sync scripting branch with what was in trunk on Sunday. I believe that would be revision 2739.
SVN r2790 (scripting)
This commit is contained in:
commit
99670b708c
317 changed files with 17299 additions and 7273 deletions
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@ -1021,7 +1021,7 @@ void R_DrawMaskedColumn (const BYTE *column, const FTexture::Span *span)
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if (sprflipvert)
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{
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swap (dc_yl, dc_yh);
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swapvalues (dc_yl, dc_yh);
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}
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if (dc_yh >= mfloorclip[dc_x])
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@ -1531,18 +1531,18 @@ void R_DrawPSprite (pspdef_t* psp, int pspnum, AActor *owner, fixed_t sx, fixed_
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assert(pspnum >= 0 && pspnum < NUMPSPRITES);
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// decide which patch to use
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if ( (unsigned)psp->state->sprite >= (unsigned)sprites.Size ())
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if ( (unsigned)psp->sprite >= (unsigned)sprites.Size ())
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{
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DPrintf ("R_DrawPSprite: invalid sprite number %i\n", psp->state->sprite);
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DPrintf ("R_DrawPSprite: invalid sprite number %i\n", psp->sprite);
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return;
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}
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sprdef = &sprites[psp->state->sprite];
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if (psp->state->GetFrame() >= sprdef->numframes)
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sprdef = &sprites[psp->sprite];
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if (psp->frame >= sprdef->numframes)
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{
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DPrintf ("R_DrawPSprite: invalid sprite frame %i : %i\n", psp->state->sprite, psp->state->GetFrame());
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DPrintf ("R_DrawPSprite: invalid sprite frame %i : %i\n", psp->sprite, psp->frame);
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return;
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}
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sprframe = &SpriteFrames[sprdef->spriteframes + psp->state->GetFrame()];
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sprframe = &SpriteFrames[sprdef->spriteframes + psp->frame];
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picnum = sprframe->Texture[0];
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flip = sprframe->Flip & 1;
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