- Separated the linedef activation types into a bit mask that allows combination
of all types on the same linedef. Also added a 'first side only' flag. This is not usable from Hexen or Doom format maps though but in preparation of the UDMF format discussed here: http://www.doomworld.com/vb/source-ports/43145-udmf-v0-99-specification-draft-aka-textmap/ - Changed linedef's alpha property from a byte to fixed point after seeing that 255 wasn't handled to be fully opaque. - fixed a GCC warning in fmodsound.cpp SVN r954 (trunk)
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21 changed files with 162 additions and 148 deletions
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@ -109,8 +109,8 @@ bool FCajunMaster::Move (AActor *actor, ticcmd_t *cmd)
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tryit = false;
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if (tryit &&
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(P_TestActivateLine (ld, actor, 0, SPAC_USE) ||
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P_TestActivateLine (ld, actor, 0, SPAC_PUSH)))
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(P_TestActivateLine (ld, actor, 0, SPAC_Use) ||
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P_TestActivateLine (ld, actor, 0, SPAC_Push)))
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{
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good |= ld == actor->BlockingLine ? 1 : 2;
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}
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