- Removed support for numeric flags from sbarinfo's drawmugshot command since
it was previously declared unrecommended and deprecated. - Added Blzut3's sbarinfo update #10: * Fixed: drawmugshot now adjust to the player's max health like it should. * drawgem can now accept negative paddings. * Added: You can now specify a border on drawbar which will reserve x amount of pixels on each side of the fg image. * Added: weaponammo command which allows for determining what kind of ammo the current weapon uses. * Added: Drawkeybar to SBarInfo SVN r730 (trunk)
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6 changed files with 192 additions and 38 deletions
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@ -1257,9 +1257,9 @@ CCMD (printinv)
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}
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for (item = players[pnum].mo->Inventory; item != NULL; item = item->Inventory)
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{
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Printf ("%s #%u (%d/%d)\n", item->GetClass()->TypeName.GetChars(),
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Printf ("%s #%u (%d/%d) <%p/%p>\n", item->GetClass()->TypeName.GetChars(),
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item->InventoryID,
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item->Amount, item->MaxAmount);
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item->Amount, item->MaxAmount, static_cast<Node*>(item)->Pred, item->Succ);
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}
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}
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