- Removed support for numeric flags from sbarinfo's drawmugshot command since

it was previously declared unrecommended and deprecated.
- Added Blzut3's sbarinfo update #10:
  * Fixed: drawmugshot now adjust to the player's max health like it should.
  * drawgem can now accept negative paddings.
  * Added: You can now specify a border on drawbar which will reserve x
    amount of pixels on each side of the fg image.
  * Added: weaponammo command which allows for determining what kind of ammo
    the current weapon uses.
  * Added: Drawkeybar to SBarInfo


SVN r730 (trunk)
This commit is contained in:
Randy Heit 2008-02-03 05:17:42 +00:00
commit 9a785239f2
6 changed files with 192 additions and 38 deletions

View file

@ -1257,9 +1257,9 @@ CCMD (printinv)
}
for (item = players[pnum].mo->Inventory; item != NULL; item = item->Inventory)
{
Printf ("%s #%u (%d/%d)\n", item->GetClass()->TypeName.GetChars(),
Printf ("%s #%u (%d/%d) <%p/%p>\n", item->GetClass()->TypeName.GetChars(),
item->InventoryID,
item->Amount, item->MaxAmount);
item->Amount, item->MaxAmount, static_cast<Node*>(item)->Pred, item->Succ);
}
}