- moved postprocessing shader classes to hwrenderer after removing all dependencies on OpenGL.

This commit is contained in:
Christoph Oelckers 2018-06-13 22:37:01 +02:00
commit 9a7f9bdb4c
23 changed files with 40 additions and 41 deletions

View file

@ -50,16 +50,16 @@
#include "gl/data/gl_vertexbuffer.h"
#include "gl/scene/gl_drawinfo.h"
#include "gl/scene/gl_scenedrawer.h"
#include "gl/shaders/gl_ambientshader.h"
#include "gl/shaders/gl_bloomshader.h"
#include "gl/shaders/gl_blurshader.h"
#include "gl/shaders/gl_tonemapshader.h"
#include "gl/shaders/gl_colormapshader.h"
#include "gl/shaders/gl_lensshader.h"
#include "gl/shaders/gl_fxaashader.h"
#include "gl/shaders/gl_presentshader.h"
#include "gl/shaders/gl_present3dRowshader.h"
#include "gl/shaders/gl_shadowmapshader.h"
#include "hwrenderer/postprocessing/hw_ambientshader.h"
#include "hwrenderer/postprocessing/hw_bloomshader.h"
#include "hwrenderer/postprocessing/hw_blurshader.h"
#include "hwrenderer/postprocessing/hw_tonemapshader.h"
#include "hwrenderer/postprocessing/hw_colormapshader.h"
#include "hwrenderer/postprocessing/hw_lensshader.h"
#include "hwrenderer/postprocessing/hw_fxaashader.h"
#include "hwrenderer/postprocessing/hw_presentshader.h"
#include "hwrenderer/postprocessing/hw_present3dRowshader.h"
#include "hwrenderer/postprocessing/hw_shadowmapshader.h"
#include "gl/shaders/gl_postprocessshaderinstance.h"
#include "gl/stereo3d/gl_stereo3d.h"
#include "gl/textures/gl_samplers.h"