- Untested wipe refactor
# Conflicts: # src/gl/renderer/gl_renderer.cpp # src/gl/system/gl_wipe.cpp # src/hwrenderer/scene/hw_attributebuffer.cpp
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11 changed files with 363 additions and 517 deletions
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@ -511,6 +511,7 @@ bool DFrameBuffer::ParseDrawTextureTags(FTexture *img, double x, double y, uint3
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parms->srcy = 0.;
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parms->srcwidth = 1.;
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parms->srcheight = 1.;
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parms->burn = false;
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// Parse the tag list for attributes. (For floating point attributes,
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// consider that the C ABI dictates that all floats be promoted to
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@ -862,6 +863,10 @@ bool DFrameBuffer::ParseDrawTextureTags(FTexture *img, double x, double y, uint3
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case DTA_CellY:
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parms->celly = ListGetInt(tags);
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break;
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case DTA_Burn:
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parms->burn = true;
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break;
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}
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tag = ListGetInt(tags);
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