Add PushSound property and Slide state
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@ -1992,6 +1992,7 @@ DEFINE_FIELD(AActor, UseSound)
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DEFINE_FIELD(AActor, BounceSound)
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DEFINE_FIELD(AActor, WallBounceSound)
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DEFINE_FIELD(AActor, CrushPainSound)
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DEFINE_FIELD(AActor, PushSound)
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DEFINE_FIELD(AActor, MaxDropOffHeight)
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DEFINE_FIELD(AActor, MaxStepHeight)
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DEFINE_FIELD(AActor, MaxSlopeSteepness)
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