Fixes sign-compare warnings
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a1494e938a
commit
9b0f5d9b0d
41 changed files with 109 additions and 108 deletions
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@ -186,7 +186,7 @@ void FCajunMaster::Init ()
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//Called on each level exit (from g_game.c).
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void FCajunMaster::End ()
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{
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int i;
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uint i;
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//Arrange wanted botnum and their names, so they can be spawned next level.
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getspawned.Clear();
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@ -365,7 +365,7 @@ void FCajunMaster::TryAddBot (FLevelLocals *Level, TArrayView<uint8_t>& stream,
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bool FCajunMaster::DoAddBot (FLevelLocals *Level, TArrayView<uint8_t> info, botskill_t skill)
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{
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int bnum;
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uint bnum;
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for (bnum = 0; bnum < MAXPLAYERS; bnum++)
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{
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@ -377,7 +377,7 @@ bool FCajunMaster::DoAddBot (FLevelLocals *Level, TArrayView<uint8_t> info, bots
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if (bnum == MAXPLAYERS)
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{
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Printf ("The maximum of %d players/bots has been reached\n", MAXPLAYERS);
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Printf ("The maximum of %lu players/bots has been reached\n", MAXPLAYERS);
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return false;
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}
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@ -403,7 +403,7 @@ bool FCajunMaster::DoAddBot (FLevelLocals *Level, TArrayView<uint8_t> info, bots
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void FCajunMaster::RemoveAllBots (FLevelLocals *Level, bool fromlist)
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{
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int i, j;
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uint i, j;
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for (i = 0; i < MAXPLAYERS; ++i)
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{
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