Merge branch 'scene_multithreaded' of https://github.com/raa-eruanna/qzdoom into 3.0_work
# Conflicts: # src/gl/scene/gl_clipper.cpp # src/gl/scene/gl_portal.cpp # src/gl/scene/gl_scene.cpp # src/swrenderer/scene/r_scene.cpp
This commit is contained in:
commit
9b33d1dd18
76 changed files with 818 additions and 841 deletions
|
|
@ -374,8 +374,8 @@ angle_t Clipper::AngleToPseudo(angle_t ang)
|
|||
|
||||
angle_t R_PointToPseudoAngle(double x, double y)
|
||||
{
|
||||
double vecx = x - ViewPos.X;
|
||||
double vecy = y - ViewPos.Y;
|
||||
double vecx = x - r_viewpoint.Pos.X;
|
||||
double vecy = y - r_viewpoint.Pos.Y;
|
||||
|
||||
if (vecx == 0 && vecy == 0)
|
||||
{
|
||||
|
|
@ -426,8 +426,8 @@ bool Clipper::CheckBox(const float *bspcoord)
|
|||
|
||||
// Find the corners of the box
|
||||
// that define the edges from current viewpoint.
|
||||
boxpos = (ViewPos.X <= bspcoord[BOXLEFT] ? 0 : ViewPos.X < bspcoord[BOXRIGHT ] ? 1 : 2) +
|
||||
(ViewPos.Y >= bspcoord[BOXTOP ] ? 0 : ViewPos.Y > bspcoord[BOXBOTTOM] ? 4 : 8);
|
||||
boxpos = (r_viewpoint.Pos.X <= bspcoord[BOXLEFT] ? 0 : r_viewpoint.Pos.X < bspcoord[BOXRIGHT ] ? 1 : 2) +
|
||||
(r_viewpoint.Pos.Y >= bspcoord[BOXTOP ] ? 0 : r_viewpoint.Pos.Y > bspcoord[BOXBOTTOM] ? 4 : 8);
|
||||
|
||||
if (boxpos == 5) return true;
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue