- MBF21: remaining actor properties.

This commit is contained in:
Christoph Oelckers 2021-06-29 22:32:38 +02:00
commit 9b3782ea0f
4 changed files with 69 additions and 60 deletions

View file

@ -1599,7 +1599,7 @@ bool PIT_CheckThing(FMultiBlockThingsIterator &it, FMultiBlockThingsIterator::Ch
{ // Ok to spawn blood
P_RipperBlood(tm.thing, thing);
}
S_Sound(tm.thing, CHAN_BODY, 0, "misc/ripslop", 1, ATTN_IDLE);
S_Sound(tm.thing, CHAN_BODY, 0, tm.thing->SoundVar(NAME_RipSound), 1, ATTN_IDLE);
// Do poisoning (if using new style poison)
if (tm.thing->PoisonDamage > 0 && tm.thing->PoisonDuration != INT_MIN)