- removed several unused setter functions for level data structures and fixed some incorrect uses.

This commit is contained in:
Christoph Oelckers 2016-04-02 22:05:23 +02:00
commit 9b5a4b6d43
8 changed files with 25 additions and 100 deletions

View file

@ -1931,7 +1931,7 @@ void AM_drawSubsectors()
sector_t *sec = Renderer->FakeFlat(subsectors[i].render_sector, &tempsec, &floorlight, &ceilinglight, false);
// Find texture origin.
originpt.x = -sec->GetXOffsetF(sector_t::floor);
originpt.y = sec->GetYOffset(sector_t::floor);
originpt.y = sec->GetYOffsetF(sector_t::floor);
rotation = -sec->GetAngleF(sector_t::floor);
// Coloring for the polygon
colormap = sec->ColorMap;