Fix HAVE_VULKAN=OFF
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1 changed files with 8 additions and 5 deletions
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@ -3,6 +3,7 @@
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**
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**---------------------------------------------------------------------------
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** Copyright 2012-2018 Alexey Lysiuk
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** Copyright 2017-2025 GZDoom Maintainers and Contributors
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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@ -34,33 +35,33 @@
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#include "gl_load.h"
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#ifdef HAVE_VULKAN
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#include <zvulkan/vulkansurface.h>
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#include <zvulkan/vulkanbuilders.h>
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#include <zvulkan/vulkansurface.h>
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#endif
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#include "i_common.h"
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#include "v_video.h"
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#include "bitmap.h"
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#include "c_dispatch.h"
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#include "gl_framebuffer.h"
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#include "hardware.h"
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#include "i_system.h"
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#include "m_argv.h"
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#include "m_png.h"
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#include "printf.h"
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#include "st_console.h"
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#include "v_text.h"
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#include "v_video.h"
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#include "version.h"
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#include "printf.h"
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#include "gl_framebuffer.h"
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#ifdef HAVE_GLES2
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#include "gles_framebuffer.h"
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#endif
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#ifdef HAVE_VULKAN
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#include "vulkan/system/vk_renderdevice.h"
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#endif
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bool I_CreateVulkanSurface(VkInstance instance, VkSurfaceKHR *surface);
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#endif
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extern bool ToggleFullscreen;
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@ -378,7 +379,9 @@ public:
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~CocoaVideo()
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{
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#ifdef HAVE_VULKAN
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m_vulkanSurface.reset();
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#endif
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ms_window = nil;
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}
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