- allow setting the FloatbobPhase through UDMF.
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7 changed files with 13 additions and 0 deletions
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@ -1758,6 +1758,7 @@ void P_LoadThings (MapData * map)
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mti[i].RenderStyle = STYLE_Count;
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mti[i].alpha = -1;
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mti[i].health = 1;
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mti[i].FloatbobPhase = -1;
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flags &= ~MTF_SKILLMASK;
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mti[i].flags = (short)((flags & 0xf) | 0x7e0);
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if (gameinfo.gametype == GAME_Strife)
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@ -1842,6 +1843,7 @@ void P_LoadThings2 (MapData * map)
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mti[i].RenderStyle = STYLE_Count;
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mti[i].alpha = -1;
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mti[i].health = 1;
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mti[i].FloatbobPhase = -1;
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}
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delete[] mtp;
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}
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