- Removed the deprecation warnings for the state assignment commands
in DECORATE. While it is still recommended not to use them anymore they will continue to work with custom state support and existing DECORATE code doesn't have to be changed. However, they will remain limited to the existing functionality, nothing more. SVN r377 (trunk)
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3 changed files with 10 additions and 14 deletions
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@ -2474,16 +2474,14 @@ void ProcessActor(void (*process)(FState *, int))
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//
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// StatePropertyIsDeprecated
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//
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// Deprecated means it will be removed in a future version.
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//
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//==========================================================================
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static void StatePropertyIsDeprecated (const char *actorname, const char *prop)
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{
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/*
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static bool warned = false;
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Printf (TEXTCOLOR_YELLOW "In actor %s, the %s property is deprecated and will be removed in 2.2.0.\n",
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actorname, prop);
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Printf (TEXTCOLOR_YELLOW "In actor %s, the %s property is deprecated.\n", actorname, prop);
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if (!warned)
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{
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warned = true;
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@ -2491,6 +2489,7 @@ static void StatePropertyIsDeprecated (const char *actorname, const char *prop)
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TEXTCOLOR_YELLOW " %s:\n"
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TEXTCOLOR_YELLOW " Goto <state>\n", prop, prop);
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}
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*/
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}
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//==========================================================================
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