Merge branch 'master' into scripting for plugged userinfo memory leak

Conflicts:
	src/d_player.h
	src/p_interaction.cpp
	src/thingdef/thingdef_codeptr.cpp
This commit is contained in:
Randy Heit 2013-07-23 21:01:13 -05:00
commit 9c86f1c220
39 changed files with 323 additions and 131 deletions

View file

@ -62,6 +62,9 @@
extern bool DrawFSHUD; // [RH] Defined in d_main.cpp
EXTERN_CVAR (Bool, cl_capfps)
extern lighttable_t* fixedcolormap;
extern FSpecialColormap*realfixedcolormap;
// TYPES -------------------------------------------------------------------
struct InterpolationViewer
@ -1005,6 +1008,11 @@ void FCanvasTextureInfo::UpdateAll ()
{
FCanvasTextureInfo *probe;
// curse Doom's overuse of global variables in the renderer.
// These get clobbered by rendering to a camera texture but they need to be preserved so the final rendering can be done with the correct palette.
unsigned char *savecolormap = fixedcolormap;
FSpecialColormap *savecm = realfixedcolormap;
for (probe = List; probe != NULL; probe = probe->Next)
{
if (probe->Viewpoint != NULL && probe->Texture->bNeedsUpdate)
@ -1012,6 +1020,9 @@ void FCanvasTextureInfo::UpdateAll ()
Renderer->RenderTextureView(probe->Texture, probe->Viewpoint, probe->FOV);
}
}
fixedcolormap = savecolormap;
realfixedcolormap = savecm;
}
//==========================================================================