- added a CANUSEWALLS flag which allows a monster to activate 'use' specials

like doors. This flag is on by default for any monster which was the
  previous behavior.
- Optimized the DECORATE flag parser so it can more efficiently handle
  the deprecated flags. As a side effect of this optimization the deprecated
  flags became usable in A_ChangeFlag again.
- Changed LONGMELEERANGE flag into a MeleeThreshold property.
- Changed SHORTMISSILERANGE flag into a MaxTargetRange property.
- Added Thing_Stop action special.


SVN r517 (trunk)
This commit is contained in:
Christoph Oelckers 2007-04-22 21:01:35 +00:00
commit 9deec29b34
11 changed files with 154 additions and 49 deletions

View file

@ -54,6 +54,7 @@ IMPLEMENT_ACTOR (AStrifePuff, Strife, -1, 0)
PROP_SpawnState (4)
PROP_CrashState (0)
PROP_Flags (MF_NOBLOCKMAP|MF_NOGRAVITY)
PROP_Flags4 (MF4_ALLOWPARTICLES)
PROP_Alpha (TRANSLUC25)
PROP_RenderStyle (STYLE_Translucent)
END_DEFAULTS
@ -89,6 +90,7 @@ IMPLEMENT_ACTOR (AStrifeSpark, Strife, -1, 0)
PROP_SpawnState (0)
PROP_CrashState (8)
PROP_Flags (MF_NOBLOCKMAP|MF_NOGRAVITY)
PROP_Flags4 (MF4_ALLOWPARTICLES)
PROP_RenderStyle (STYLE_Add)
PROP_Alpha (TRANSLUC25)
END_DEFAULTS