- allow the automap HUD to use the VGA font.
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8 changed files with 136 additions and 81 deletions
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@ -2589,7 +2589,7 @@ DEFINE_ACTION_FUNCTION_NATIVE(FLevelLocals, GetSpotState, GetSpotState)
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EXTERN_CVAR(Int, am_showmaplabel)
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static void FormatMapName(FLevelLocals *self, int cr, FString *result)
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void FormatMapName(FLevelLocals *self, int cr, FString *result)
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{
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char mapnamecolor[3] = { '\34', char(cr + 'A'), 0 };
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