- allow the automap HUD to use the VGA font.

This commit is contained in:
Christoph Oelckers 2019-04-10 20:39:15 +02:00
commit 9e096c62fd
8 changed files with 136 additions and 81 deletions

View file

@ -2589,7 +2589,7 @@ DEFINE_ACTION_FUNCTION_NATIVE(FLevelLocals, GetSpotState, GetSpotState)
EXTERN_CVAR(Int, am_showmaplabel)
static void FormatMapName(FLevelLocals *self, int cr, FString *result)
void FormatMapName(FLevelLocals *self, int cr, FString *result)
{
char mapnamecolor[3] = { '\34', char(cr + 'A'), 0 };