- moved model renderer to hwrenderer after removing the remaining traces of OpenGL.

This commit is contained in:
Christoph Oelckers 2018-10-28 00:08:23 +02:00
commit 9e109995cd
13 changed files with 19 additions and 42 deletions

View file

@ -143,10 +143,6 @@ IModelVertexBuffer *PolyModelRenderer::CreateVertexBuffer(bool needindex, bool s
return new PolyModelVertexBuffer(needindex, singleframe);
}
void PolyModelRenderer::ResetVertexBuffer()
{
}
VSMatrix PolyModelRenderer::GetViewToWorldMatrix()
{
Mat4f swapYZ = Mat4f::Null();