- moved model renderer to hwrenderer after removing the remaining traces of OpenGL.
This commit is contained in:
parent
51acf3053c
commit
9e109995cd
13 changed files with 19 additions and 42 deletions
|
|
@ -218,10 +218,6 @@ namespace swrenderer
|
|||
return new SWModelVertexBuffer(needindex, singleframe);
|
||||
}
|
||||
|
||||
void SWModelRenderer::ResetVertexBuffer()
|
||||
{
|
||||
}
|
||||
|
||||
VSMatrix SWModelRenderer::GetViewToWorldMatrix()
|
||||
{
|
||||
// Calculate the WorldToView matrix as it would have looked like without yshearing:
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue