- converted the rest of actors/shared.

- moved damagetype definitions to MAPINFO. These were in DECORATE which is not correct. The old code is left for compatibility.
This commit is contained in:
Christoph Oelckers 2016-10-14 10:46:15 +02:00
commit 9e2830a3db
44 changed files with 1042 additions and 794 deletions

View file

@ -1873,6 +1873,18 @@ void FMapInfoParser::ParseMapInfo (int lump, level_info_t &gamedefaults, level_i
sc.ScriptError("doomednums definitions not supported with old MAPINFO syntax");
}
}
else if (sc.Compare("damagetype"))
{
if (format_type != FMT_Old)
{
format_type = FMT_New;
ParseDamageDefinition();
}
else
{
sc.ScriptError("damagetype definitions not supported with old MAPINFO syntax");
}
}
else if (sc.Compare("spawnnums"))
{
if (format_type != FMT_Old)