- Fixed: Crash in Linux due to passing FStrings as character arrays.
- Fixed: More places where SBarInfo used the unscaled information from graphics. SVN r2948 (trunk)
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4 changed files with 6 additions and 6 deletions
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@ -48,7 +48,7 @@ static void LoadKeys (const char *modname, bool dbl)
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{
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char section[64];
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mysnprintf (section, countof(section), "%s.%s%sBindings", gameinfo.ConfigName, modname,
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mysnprintf (section, countof(section), "%s.%s%sBindings", gameinfo.ConfigName.GetChars(), modname,
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dbl ? ".Double" : ".");
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FKeyBindings *bindings = dbl? &DoubleBindings : &Bindings;
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