- Fixed: Crash in Linux due to passing FStrings as character arrays.

- Fixed: More places where SBarInfo used the unscaled information from graphics.

SVN r2948 (trunk)
This commit is contained in:
Braden Obrzut 2010-10-16 17:04:18 +00:00
commit 9e2e9262a4
4 changed files with 6 additions and 6 deletions

View file

@ -48,7 +48,7 @@ static void LoadKeys (const char *modname, bool dbl)
{
char section[64];
mysnprintf (section, countof(section), "%s.%s%sBindings", gameinfo.ConfigName, modname,
mysnprintf (section, countof(section), "%s.%s%sBindings", gameinfo.ConfigName.GetChars(), modname,
dbl ? ".Double" : ".");
FKeyBindings *bindings = dbl? &DoubleBindings : &Bindings;