- Fixed: G_NewInit destroyed the players' userinfo data.

- Changed the special radius damage handling for the barrel and boss brain
  into an actor flag.
- Added A_RadiusThrust code pointer for DECORATE and adjusted the radius 
  attack functions accordingly.


SVN r236 (trunk)
This commit is contained in:
Christoph Oelckers 2006-07-02 21:58:10 +00:00
commit 9e6d5c8fd9
10 changed files with 63 additions and 11 deletions

View file

@ -74,6 +74,7 @@ IMPLEMENT_ACTOR (ABossBrain, Doom, 88, 0)
PROP_PainChance (255)
PROP_Flags (MF_SOLID|MF_SHOOTABLE)
PROP_Flags4 (MF4_NOICEDEATH)
PROP_Flags5 (MF5_OLDRADIUSDMG)
PROP_SpawnState (S_BRAIN)
PROP_PainState (S_BRAIN_PAIN)