- Fixed: G_NewInit destroyed the players' userinfo data.
- Changed the special radius damage handling for the barrel and boss brain into an actor flag. - Added A_RadiusThrust code pointer for DECORATE and adjusted the radius attack functions accordingly. SVN r236 (trunk)
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10 changed files with 63 additions and 11 deletions
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@ -40,6 +40,7 @@ IMPLEMENT_ACTOR (AExplosiveBarrel, Doom, 2035, 125)
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PROP_Flags2 (MF2_MCROSS)
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PROP_Flags3 (MF3_DONTGIB)
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PROP_Flags4 (MF4_NOICEDEATH)
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PROP_Flags5 (MF5_OLDRADIUSDMG)
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PROP_SpawnState (S_BAR)
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PROP_DeathState (S_BEXP)
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