Merge branch 'shadowmaps' of https://github.com/raa-eruanna/qzdoom into 3.0_work
# Conflicts: # src/CMakeLists.txt # wadsrc/static/language.enu
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9eae422dab
20 changed files with 994 additions and 5 deletions
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@ -950,6 +950,8 @@ void FGLRenderer::RenderView (player_t* player)
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TThinkerIterator<ADynamicLight> it(STAT_DLIGHT);
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GLRenderer->mLightCount = ((it.Next()) != NULL);
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GLRenderer->mShadowMap.Update();
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sector_t * viewsector = RenderViewpoint(player->camera, NULL, FieldOfView.Degrees, ratio, fovratio, true, true);
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All.Unclock();
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