- Added a channel parameter to the sector overload of SN_StopSequence() so
it can be properly paired with calls to SN_StartSequence(). SVN r2043 (trunk)
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f667e68c94
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9eb5fdd276
8 changed files with 31 additions and 15 deletions
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@ -112,7 +112,7 @@ void DCeiling::Tick ()
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m_Sector->SetTexture(sector_t::ceiling, m_Texture);
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// fall through
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default:
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SN_StopSequence (m_Sector);
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SN_StopSequence (m_Sector, CHAN_CEILING);
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Destroy ();
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break;
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}
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@ -145,7 +145,7 @@ void DCeiling::Tick ()
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m_Sector->SetTexture(sector_t::ceiling, m_Texture);
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// fall through
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default:
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SN_StopSequence (m_Sector);
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SN_StopSequence (m_Sector, CHAN_CEILING);
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Destroy ();
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break;
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}
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@ -500,7 +500,7 @@ bool EV_CeilingCrushStop (int tag)
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{
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if (scan->m_Tag == tag && scan->m_Direction != 0)
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{
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SN_StopSequence (scan->m_Sector);
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SN_StopSequence (scan->m_Sector, CHAN_CEILING);
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scan->m_OldDirection = scan->m_Direction;
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scan->m_Direction = 0; // in-stasis;
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rtn = true;
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