- remove old vid_maxfps implementations as they were garbage anyway and the new one works on all the platforms

This commit is contained in:
Magnus Norddahl 2019-03-26 11:10:17 +01:00
commit 9f0f659db0
14 changed files with 44 additions and 281 deletions

View file

@ -250,6 +250,7 @@ void OpenGLFrameBuffer::Swap()
Finish.Reset();
Finish.Clock();
if (swapbefore) glFinish();
FPSLimit();
SwapBuffers();
if (!swapbefore) glFinish();
Finish.Unclock();