- remove old vid_maxfps implementations as they were garbage anyway and the new one works on all the platforms
This commit is contained in:
parent
6078428b84
commit
9f0f659db0
14 changed files with 44 additions and 281 deletions
|
|
@ -123,8 +123,6 @@ void SystemGLFrameBuffer::SetVSync (bool vsync)
|
|||
|
||||
void SystemGLFrameBuffer::SwapBuffers()
|
||||
{
|
||||
// Limiting the frame rate is as simple as waiting for the timer to signal this event.
|
||||
I_FPSLimit();
|
||||
::SwapBuffers(static_cast<Win32GLVideo *>(Video)->m_hDC);
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue