- fixed: Application of inflictor's death damage type was done too late and missed a few spots where it needed.

- fixed: DamageTypeReceived was not serialized.
- fixed: The check for unhandled damage type was rendered ineffective by the old code handling the DeathType.
This commit is contained in:
Christoph Oelckers 2013-06-24 15:40:17 +02:00
commit 9f253ccae3
3 changed files with 14 additions and 7 deletions

View file

@ -270,6 +270,10 @@ void AActor::Serialize (FArchive &arc)
<< meleethreshold
<< meleerange
<< DamageType;
if (SaveVersion >= 4501)
{
arc << DamageTypeReceived;
}
if (SaveVersion >= 3237)
{
arc